Reprobed’s performance stumbles often, sometimes weighing down an otherwise smartly-modernized version of a classic game.

destroy all humans! 2 – reprobed review – probe-lem solving

The Destroy All Humans series is one of those franchises that just continues to endure. But it’s not just retro nostalgia keeping it relevant. As the 2020 remake of the original game showed us, this is still a wonderfully silly and enjoyable world to jump into and have a lot of fun with. The witty writing and the open-world chaos that unfolds as you uproot society with Cryptosporidium’s ghastly arsenal are more than enough on their own to warrant the attention of gamers new and old, and while the remake of Destroy All Humans! 2 does have a couple of issues that water its charm down at times, I still found myself grinning from ear to ear most of the time while playing it.

Unlike the original Destroy All Humans which was set in the late ’50s and was completely smothered in the early sci-fi monster movie aesthetic of the era, Destroy all Humans! 2 takes place ten years later at the dawn of the the 70s and in the heat of the cold war between the US and Soviet Union. This gives the game a bit of a tonal shift away from classic sci-fi to more of a low-rent James Bond spy thriller motif, but it still hangs on to a lot of the musical and visual cues of the first game. Thematically, it doesn’t work as well as the first game’s style in my opinion, but it’s definitely a fun parody of the era that applies the same level of social commentary and satire as the first.

“While the remake of Destroy All Humans! 2 does have a couple of issues that water its charm down at times, I still found myself grinning from ear to ear most of the time while playing it.”

The story is a little more complex this time around too, with both the US and USSR working to uncover the origin of a mysterious mutagen on top of their own conflict. There’s also a rogue soviet agent whose path and interests are often intertwined with Crypto’s. It’s a bit much, but with how light and silly the whole thing is, you’d be missing the point by assigning too much weight to the story. Also, with J. Grant Albrecht’s Jack Nicholson-infused performance for Crypto and Richard Steven Horvitz’s Invader Zim-adjacent character Pox carrying the whole thing, you really can’t go wrong. These two characters play off each other perfectly and light up every scene they’re in, which is most of them. We’re first reintroduced to a much sharper Cryptosporidium who has been spending his days, partaking in various mind-altering substances since we last saw him.

The sabbatical is broken off by an attack on the mothership, relegating his superior Orthopox to a holographic existence, and setting in motion the story of the game. From there, Crypto crosses paths with – and often destroys – bumbling Russian spies and comically incompetent figures from around the world, which is one of the first big points about Destroy All Humans! 2; unlike the first game which took you around to different sections of America, this one has you visiting different regions of the world. All with their own slapstick characters, geographical personality, side missions, and of course a truckload of hilarious inner monologues to listen to with the cortex scan. Many missions require you to scan several humans’ thoughts to uncover important information, so don’t worry, you’ll almost certainly come across most of them organically.

The new control scheme is one of the major areas where the “remake” part comes in. The random button layouts that many PS2 and Xbox games dealt with are gone, as Black Forest Games has implemented roughly the same controls as they did with 2020’s remake of the original game. Instantly recognizable elements like a clear mini-map, weapon wheel, and upgrade menus make their way over to Reprobed as well, making it play more like modern platformers than anything else. Although I don’t want to give you the impression that Reprobed is as fluid or as polished as any of them, it’s definitely not. Still yet, jetpacking around major cities that define their regions of the world, hunting down DNA while sending cars and people bouncing around the stage with the dislocator, and using sonic booms to demolish iconic super structures haven’t lost even a drop of charm over all these years.

destroy all humans! 2 – reprobed review – probe-lem solving

“Jetpacking around major cities that define their regions of the world, hunting down DNA while sending cars and people bouncing around the stage with the dislocator, and using sonic booms to demolish iconic super structures haven’t lost even a drop of charm over all these years.”

And while we do owe a lot of that to how objectively good the original game is, we also have to applaud the effort to modernize it by Black Forest Games. It never quite obscures its modest roots, but it does feel more than modern enough to be a consistently good time. Missions tend to break down into a handful of categories and involve a roughly the same handful of tasks. Destroying buildings, escorting characters to safety, collecting a certain number of certain things, wiping out groups of humans, or more clandestine activities like body snatching a certain person without anyone noticing or scanning cortexes of people in a certain area to gain important info. They’re all mixed up well enough that you don’t really notice the repetition a lot of the time, and even when you do, you’re still having fun with the ever-expanding arsenal of Crypto’s weapons and abilities. Grinding out some side-missions is a good way to stay ahead of the difficulty curve, so I highly recommend settling in for a few hours of those early on. These aren’t as inspired as the main missions, but again, you’re generally having fun no matter what.

That said, some rather rough edges will reveal themselves early on and continue to do so throughout the game. Texture popping is plainly visible more often than I would like for a remake of a PS2 game. Particularly when Crypto is flying around in the air and for some reason during cutscenes. You’ll also run into frame-rate dips and even screen tearing while traversing busier areas, but also in the more intense firefights and sections where you’re flying your saucer.

These are things that can be overlooked some of the time, but again, for a remake of a PS2 game on the exponentially beefier PS5, it’s tough to excuse. If I can play Uncharted 4 flawlessly at 120 frames a second on this thing, I should certainly be able to play Destroy All Humans! 2 at a consistent 60. Switching VRR support on and off didn’t really seem to make a difference. More concerningly, I also experienced things like NPC’s popping in and out of existence, vehicles completely freaking out for no reason, sound effects and dialogue inexplicably cutting out or looping, and I even had a particularly baffling instance of a main story mission failing to trigger about 12 hours in, leaving me stranded in the middle of the game even after deleting and reinstalling it. If this is why the developers decided to skip the last-gen console versions of the game, then I’m glad they did so.

While the performance might not be my favorite thing about the game, the art direction is spot on and I often marveled at the glow up the game seems to have gotten. The various sandboxes of the different regions are colorful, varied, and full of new details that really bring them to life and distinguish them from one another quite well. The Japan-themed Takoshima level in particular is an absolute feast for the eyes with bustling city streets and alleyways surrounded by cherry blossom-covered mountains on the outskirts. All of which are a treat to run through as a school girl or a ninja from one of the two feuding clans. Or, of course, as Crypto’s true form tearing through police and military officials as they mount their futile attempts to stop you.

destroy all humans! 2 – reprobed review – probe-lem solving

“As with the first game, but perhaps even more so here, the dialogue ranges from legitimately hilarious to sharply critical of various facets of 20th century humanity.”

As with the first game, but perhaps even more so here, the dialogue ranges from legitimately hilarious to sharply critical of various facets of 20th century humanity. Some additional features like a few multiplayer modes and a nice variety of skins for crypto and the saucer serve as a nice cherry on top of it all. Granted, the PK tennis and duel modes are pretty shallow and frankly not all that fun, and the couch co-op does hit you with the additional performance dip that you would expect, but it is still here and in 2022, any excuse to play around with some local multiplayer modes is nice to see.

Destroy All Humans! 2: Reprobed does a great job in most ways. By letting the writing and core concepts of the original game shine by not changing them much and overhauling the two areas that really needed it – the controls and the visuals – it absolutely has the right idea for how to remake a PS2-era classic. The jokes are still funny, the story is still a ridiculous rollercoaster ride of nonsense, and the gameplay and visuals have been given the upgrade they deserve. If the whole package was properly polished off and ran as well as it clearly could and should, I’d be over the moon. But as it is, it’s a tentative recommendation assuming the more serious bugs I mentioned get ironed out. That aside, for the price, Reprobed does seem to have most of the fundamentals in place for a successful modernization of a series that still clearly has plenty of life left in it.

This game was reviewed on the PlayStation 5.


THE GOOD

Vibrant, detailed graphics; Updated controls and UI; Great, fun-filled gameplay that still holds up.

THE BAD

Inconsistent performance; Lots of bugs.

Score: 7

Final Verdict:

GOOD

Destroy All Humans! 2: Reprobed has been brushed up nicely despite some inconsistent performance and prolific bugs.

GAME'S NEWS RELATED

When is the release date of Sifu’s Summer Update?

Image via Sloclap Earlier this year, Slowcap’s Sifu took the world by storm, selling over one million copies in its first three weeks on the market. Close to launch, the team revealed that the game would get several free content updates over the course of the year. In the ...

View more: When is the release date of Sifu’s Summer Update?

Wo Long: Fallen Dynasty gameplay trailer shows fast-paced, high-flying action

Wo Long: Fallen Dynasty is a slow burning title that’s slowly heating up and bringing the hype to fans of third person action titles. One of next year’s most dynamic and aggressive titles has just gotten a new gameplay trailer, giving us a brief glimpse of what we have to ...

View more: Wo Long: Fallen Dynasty gameplay trailer shows fast-paced, high-flying action

New Minecraft Legends Trailer Gives A First Look At Fiery Foes

Gungrave GORE - Release Date Trailer - IGN

A series making its return after many years, Gungrave GORE promises bloody mayhem, a killer team, and a fall release date in this new Gamescom trailer. A mix of CG and gameplay gives it a good taste of the carnage to come. This new Gungrave game will launch on ...

View more: Gungrave GORE - Release Date Trailer - IGN

Heavy Metal's first YA story Starward concludes with an all-out celestial brawl

This is not your grandfather's Heavy Metal

View more: Heavy Metal's first YA story Starward concludes with an all-out celestial brawl

Nexa and flameZ help OG upset FaZe in BLAST Premier Fall Groups

Photo via PGL OG beat FaZe Clan 2-1 today in the knockout stage of the BLAST Premier Fall Groups, which is their best result since adding Adam “NEOFRAG” Zouhar, Maciej “F1KU” Miklas, and Abdulkhalik “degster” Gasanov halfway through 2022. The victory allows OG to move further in the CS:GO ...

View more: Nexa and flameZ help OG upset FaZe in BLAST Premier Fall Groups

Destroy All Humans! 2 - Reprobed Review

In the first Destroy All Humans!, Crypto evidently didn’t manage to successfully carry out his objective to destroy all of the humans – as per the title’s remit – necessitating the existence of a 2006 sequel, which forms the basis for this remake, playfully titled Destroy All Humans! 2 – ...

View more: Destroy All Humans! 2 - Reprobed Review

Hearthstone Patch 24.2: Full notes and updates

Battlegrounds. Battlegrounds everywhere Miscellaneous Mercs, Brawliseum, and more Image via Blizzard Entertainment The latest update to Blizzard’s popular card game is bringing along the new separate seasonal pass for Battlegrounds and Runestones, Hearthstone’s new virtual currency. Heroic Brawliseum is also making a return, plus in-game reporting is finally being ...

View more: Hearthstone Patch 24.2: Full notes and updates

Metal Gear and Silent Hill fans hope Konami's announcement could revive classic games

Age of Darkness: Final Stand - Edwin Hero Spotlight - IGN

Destroy All Humans! 2: Reprobed Video Review - IGN

The First 13 Minutes of Destroy All Humans! 2 - Reprobed PS5 Gameplay - IGN

Destroy All Humans 2 - Reprobed

Team Liquid officially exits PlayerUnknown’s Battlegrounds eSports

‘The Ghost Lights’ VOD Review

Official PC system requirements for Hogwarts Legacy

Review Destroy all Humans! 2 – Reprobed

Aliens: Dark Descent is more than an XCOM clone - and feels surprisingly true to the movies

Destiny 2's New Craftable Taipan-4FR Linear Fusion Rifle Is A Must-Have, Here's How To Get It

Volunteer As A Subject In THE OUTLAST TRIALS Closed Beta

OTHER GAME NEWS