gloria victis update 332: new types of beverages and bug fixes

Gloria Victis Update 332 Steam

A new update for Gloria Victis is available to download. Update 332 introduces changes to the system of alcoholic beverages. This update also brings some quality-of-life improvements and bug fixes.

Beverages are now split into three different categories: crafters, warriors, and potions. The change is expected to improve the use cases of each, and hopefully, players will benefit from the new design.

Beverage for Crafters

This alcohol type is suitable only for collectors, crafters, farmers, and the community focused on acquiring materials for beverages. Beverages here will reduce stamina costs for interactions like gathering and production. Also, they reduce the cost of using tools. Beers are more apparent in this category, with a whole new usage.

Beverage for Warrior

This alcohol type is suitable for combat purposes. The developers have taken away beer because it was found as a cheap replacement for increasing stamina. The new combat spirits cannot be crafted but can be purchased from ships or obtained via loots and rewards. There are now three tiers of wines and meads, which can increase maximum hit points and stamina.

Beverage for Potions

There aren’t many changes for the potion brewing section, but the Moonshine recipes are updated and can now be accessed in workstations. They will, however, give players increased stamina regeneration, which was previously served by old beers.

Gloria Victis Update 332


  • Updated the visuals of the World, Party, and Siege Events invitation window, to match it with the new User Interface style. Invitations to sieges and events are transferred from their windows to notifications near the minimap. The notifications will contain key information, a link to the events tab, and a button to join the event.
  • From now on, Siege Survival and Nadir banners in Notification Center will open those game sites in the Steam overlay. Be sure to check those titles created in cooperation with the Gloria Victis Team!


  • Fixed an issue causing resource generation on Guild Castles farms to not work properly.
  • Fixed edge case when mobs following its target were snapping around because they were unable to find the navigation mesh to the point.
  • Fixed an issue where the animal icon stayed on screen after the animal had been called back to the barn.
  • Fixed carpentry table workstation collider. Due to an error, it had no server collider and it was indestructible.

You can read more about the update here.


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