microsoft, halo infinite will not get a split screen campaign co-op mode — but why?

As 343 shifts its focus on other enhancements for Halo Infinite, they have decided to abandon its much-excepted co-op mode, which seemingly let down a lot of its players.

Here’s Why 343 Industries Canceled Halo Infinite’s Split Screen Campaign Co-op Mode

343 Industries, the creator of Halo Infinite, has been working on providing its players with a more improved and exciting game. However, as Engadget reports, 343 Industries has released an update for September 2022, which indicated that its much-anticipated co-op mode would no longer transpire.

Joseph Staten, head of creatives, said, “we have had to make the difficult decision not to ship campaign split-screen co-op,” via developer update video.

The cancellation of the split screen campaign co-op mode was made official by its developer on September 1. According to Gamespot, this was because its creator has opted to spend its resources on other things, such as Halo Infinite’s live service.

According to 343 Industries, “In order to improve and accelerate ongoing live service development, and to better address player feedback and quality of life updates, we have reallocated studio resources and are no longer working on local campaign split-screen co-op.”

The announcement has probably caused dismay to those who expected the feature. Nevertheless, it will still be accessible for the players of Fortnite, Minecraft, Rocket League, and It Takes Two.

Aside from co-op mode information, 343 has given another reason for disappointment as it has revealed that Season 3 will happen on March 7 instead of November, therefore, prolonging Season 2 for ten months.

On the bright side, the campaign co-op mode will be made available together with a mission replay option by the developers on November 8’s winter update. In addition to these, 343 will also add new maps, a 30-tier battle pass, Covert One Flag game mode, and Match XP beta.

Halo Infinite’s Forge System Will Come this November

While it has been announced that the Season 3 of Halo Infinite will be moved until March 7, 343 Industries said that the awaited Forge system would come on November 8.

The Forge system, according to The Washington Post, is almost similar to Fornite, and Microsoft’s Minecraft, which will enable players to make their own maps, game modes, and rules.

It was initially planned to be launched this September alongside the beta for cooperative play but has been moved to November as target dates have always been tentative.

The two new maps, such as the Argyle and Detachment, created by 343 as compensation for the delay of Halo Infinite’s third season, will show a glimpse of what the Forge creative mode is capable of. The developers promised that the Forge mode would be available in November even though it would be in beta. Additionally, The community’s long-requested fix for the ways to accrue experience points may also finally arrive in November.

A few months ago, rumors about the mode circulated as it guarantees a variety of compelling new gameplay styles. As a matter of fact, a player used a fully operational giant-sized Jenga in his creation of Andy’s room in “Toy Story.”

As of the time being, the game will still revolve around completing challenges many have criticized due to its restrictiveness. This is because those players who might not want to play the game’s imposed modes and styles are forced to by the challenges.

Soon enough, gamers will have access to the Match XP beta and a new, free battle pass. The developers also offered the assurance of continuous and imminent upgrades but did not discuss specifics concerning the system nor what the non-season battle pass may contain.


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