here's what we want to see in assassin's creed mirage

Assassin’s Creed Mirage Photo : Assassin’s Creed Twitter

Assassin’s Creed Mirage has finally been confirmed by Ubisoft as the next game in their stabby franchise, and safe to say, a lot of fans seem to be excited about it. There’s no full-length reveal for the game yet, but the rumors that were floating around were mostly true – and it looks to be an actual “return to the basics” for Assassin’s Creed as a whole.

That said, here are the most important things we want to see in Assassin’s Creed Mirage.

A True ‘Return to Form’ For The Series

So many people weren’t too fond of Ubisoft’s direction for the last three mainline AC games. They feel like the RPG mechanics have gone overboard, causing the franchise to “lose its identity” and people to miss the old games from before.

If the first-ever teaser for Mirage is any clear indication, then it must bring back all of the things that made the older Assassin’s Creed games (more so the first one from 2007) great. Bring back true social stealth (which has been missing since 2015’s Syndicate), the excellent parkour mechanics of Unity (or at least something like it), and bring back the fact that you could insta-kill someone with a Hidden Blade regardless of whether you have the stats or not.

here's what we want to see in assassin's creed mirage
(Photo : Steam)
assassin’s creed director’s cut

Since the game is starring Valhalla antagonist/antihero Basim, who is himself an Assassin (or a Hidden One, if you’re a purist), then it must have those old-school gameplay elements on lock. Basim should be a stealthy operator through and through – a real “blade in the crowd” in Mirage. As per a report by PC Gamer, Bloomberg’s Jason Schreier (who was among the first to leak out Mirage when it was still called Rift) says the game will not feature any RPG-style leveling or dialogue choices and will focus on stealth. So that’s already a great start.

(SPOILERS) A Deeper Look at Basim’s (nee, Loki’s) True Intentions

Basim will be headlining Assassin’s Creed Mirage after (SPOILER) his resuscitation at the end of Valhalla. He obviously is the one going into the Animus now, which is why we see his personal memories explored in the upcoming game. However, he still has way more stuff than he lets on, and that’s what Ubisoft has to clear out – he is canonically the trickster Norse “god” Loki, after all.

The last time we saw Basim, he asked to meet the current head of the modern-day Assassin order: Desmond Miles’ father, William. What he intends to discuss with William Miles is anyone’s guess at this point. But Mirage should explore and clarify what Basim’s/Loki’s grand plans are.

Maybe he would want to know what exactly happened to his lover (fellow Isu Aletheia) and his son, Fenrir (aka the Wolf that Odin bound in Norse myth). Fenrir won’t be an actual wolf, of course, but also an Isu that Odin (aka Eivor) had a “particular interest” in back in the day. If you know Norse myth, you know.

Excellent City Parkour Mechanics

We said earlier that we’d also like to have the parkour system from Unity back because that was awesome. And since Assassin’s Creed Mirage will look to be a city-heavy game, perhaps at least a good city-based parkour system should be in place.

It’s been a long while since an AC game focused on city-based gameplay. The last time was Syndicate back in 2015, which was set in Victorian London. Baghdad will be the main setting for Mirage, and it will be during the Islamic Golden Age, writes DotESports. This time period spans 622-1258, and Iraq’s capital during the age was a center of culture and political power under the control of the powerful Abbasid Caliphate. But according to a source which feeds information to Schreier, there will still be multiple cities to explore. All of them will be separated by “desert and rivers,” just like the “Kingdom” areas of AC1:

A person familiar tells me parts of this new Assassin's Creed leak are true (such as the name and the other stuff Bloomberg has already reported: spring 23, Baghdad, back to AC basics) and other parts are not (“multiple cities to explore”) https://t.co/qmM6UZtKnG

— Jason Schreier (@jasonschreier) August 30, 2022

It is said that Mirage takes heavy inspiration from the first-ever Assassin’s Creed game. So this should be evident in how Baghdad and all the other cities are designed in terms of parkour. We expect that the buildings will be closer together, making it easy to run across rooftops and escape pursuers without ever having to touch the ground. As much as possible, we don’t want the “auto-parkour” system that’s been in place since Origins.

A Clearer Vision for Modern Day

Look, not a lot of fans (not even long-time Assassin’s Creed fans) like the modern-day elements. We get it. Folks love Ubisoft’s stabby franchise for the appeal of visiting different periods in history and experiencing them in the most accurate way possible. But if Ubi wants to save this franchise from dying within the next few years, they need to establish a clear goal for the overarching modern-day narrative, stat.

As we said earlier, Basim is now the modern-day protagonist. He is up for a meeting with William Miles, the current Mentor of the brotherhood, for still-unknown reasons. You might remember that he looks to be intent on helping the current Assassins in their losing fight against the Templars, so maybe that could be a starting point. Since the “global aurora borealis” that Desmond triggered in 2012 is now done with threatening life on Earth again, perhaps the Assassins can, at last, go back to focusing on their war against the Templars. This would be once again a return to the old ways, and we’re fine with that.

GAME'S NEWS RELATED

When is the release date of Sifu’s Summer Update?

Image via Sloclap Earlier this year, Slowcap’s Sifu took the world by storm, selling over one million copies in its first three weeks on the market. Close to launch, the team revealed that the game would get several free content updates over the course of the year. In the ...

View more: When is the release date of Sifu’s Summer Update?

Wo Long: Fallen Dynasty gameplay trailer shows fast-paced, high-flying action

Wo Long: Fallen Dynasty is a slow burning title that’s slowly heating up and bringing the hype to fans of third person action titles. One of next year’s most dynamic and aggressive titles has just gotten a new gameplay trailer, giving us a brief glimpse of what we have to ...

View more: Wo Long: Fallen Dynasty gameplay trailer shows fast-paced, high-flying action

New Minecraft Legends Trailer Gives A First Look At Fiery Foes

Gungrave GORE - Release Date Trailer - IGN

A series making its return after many years, Gungrave GORE promises bloody mayhem, a killer team, and a fall release date in this new Gamescom trailer. A mix of CG and gameplay gives it a good taste of the carnage to come. This new Gungrave game will launch on ...

View more: Gungrave GORE - Release Date Trailer - IGN

Heavy Metal's first YA story Starward concludes with an all-out celestial brawl

This is not your grandfather's Heavy Metal

View more: Heavy Metal's first YA story Starward concludes with an all-out celestial brawl

Nexa and flameZ help OG upset FaZe in BLAST Premier Fall Groups

Photo via PGL OG beat FaZe Clan 2-1 today in the knockout stage of the BLAST Premier Fall Groups, which is their best result since adding Adam “NEOFRAG” Zouhar, Maciej “F1KU” Miklas, and Abdulkhalik “degster” Gasanov halfway through 2022. The victory allows OG to move further in the CS:GO ...

View more: Nexa and flameZ help OG upset FaZe in BLAST Premier Fall Groups

Destroy All Humans! 2 - Reprobed Review

In the first Destroy All Humans!, Crypto evidently didn’t manage to successfully carry out his objective to destroy all of the humans – as per the title’s remit – necessitating the existence of a 2006 sequel, which forms the basis for this remake, playfully titled Destroy All Humans! 2 – ...

View more: Destroy All Humans! 2 - Reprobed Review

Hearthstone Patch 24.2: Full notes and updates

Battlegrounds. Battlegrounds everywhere Miscellaneous Mercs, Brawliseum, and more Image via Blizzard Entertainment The latest update to Blizzard’s popular card game is bringing along the new separate seasonal pass for Battlegrounds and Runestones, Hearthstone’s new virtual currency. Heroic Brawliseum is also making a return, plus in-game reporting is finally being ...

View more: Hearthstone Patch 24.2: Full notes and updates

Metal Gear and Silent Hill fans hope Konami's announcement could revive classic games

Age of Darkness: Final Stand - Edwin Hero Spotlight - IGN

Destroy All Humans! 2: Reprobed Video Review - IGN

The First 13 Minutes of Destroy All Humans! 2 - Reprobed PS5 Gameplay - IGN

Destroy All Humans 2 - Reprobed

Team Liquid officially exits PlayerUnknown’s Battlegrounds eSports

‘The Ghost Lights’ VOD Review

Official PC system requirements for Hogwarts Legacy

Review Destroy all Humans! 2 – Reprobed

Aliens: Dark Descent is more than an XCOM clone - and feels surprisingly true to the movies

Destiny 2's New Craftable Taipan-4FR Linear Fusion Rifle Is A Must-Have, Here's How To Get It

Volunteer As A Subject In THE OUTLAST TRIALS Closed Beta

OTHER GAME NEWS