Sakurai: 60 fps is "ideal" and 30 fps is "adequate"

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Masahiro Sakurai launched his very own YouTube earlier this week, and he’s already discussed a number of interesting subjects about game development. In his latest video, he talks about how frame rates work in video games.

He’s also included his own thoughts about frame rates in games – mentioning how 60 fps is “ideal” and 30 fps is “adequate”:

“60 fps is an ideal frame rate when possible, but 30 fps is a common standard…And 30fps is still more than adequate for playing games.”

Although The Legend of Zelda: Breath of the Wild is shown on-screen during his comment about 30 fps gaming, this 3D title is not always consistent and suffers dips in both handheld and portable mode during more heated moments.

video: masahiro sakurai talks about frame rates in games

Image: Nintendo

Nintendo’s first-party titles on Switch typically aim for 30 to 60 fps, but other consoles can hit 120 fps, and platforms like PC games go to 144 fps and beyond – provided they’ve got a supported monitor.

What’s your own thought about frame rates in video games? Would you like to one day see Nintendo release a system that can match the Xbox and PlayStation hardware in terms of fps? Leave your thoughts down below.

[source youtu.be]

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